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Old Aug 19, 2005, 05:37 PM // 17:37   #41
Lion's Arch Merchant
 
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Anyone remember the good o'days when we get fancy jewels, charms, and rings?

WTS Monk Skill Ring!!!
WTB Mark of Rodgort Skill Charm!!
Can anyone make me a Hundred Blades skill charm???
Is there a mission after Riverside?

Last edited by Elythor; Aug 19, 2005 at 05:42 PM // 17:42..
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Old Aug 19, 2005, 05:41 PM // 17:41   #42
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Quote:
Originally Posted by Elythor
Anyone remember the good o'days when we get fancy jewels, charms, and rings?

WTS Monk Skill Ring!!!
WTB Mark of Rodgort Skill Charm!!
Anyone can make Hundred Blades skill charm???
Is there a mission after Riverside?
Oh wow, how could i have forgotten about the great skill rings/charms!

It seems that it was so long ago that they deleted it... oh wait, it was? But heh, those were quite fun to mess around with. At first i was quite confused by them, but they were easy to learn.
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Old Aug 19, 2005, 05:45 PM // 17:45   #43
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Quote:
Originally Posted by Xue Yi Liang
there was no map-zoning so we had to walk from Ascalon to Lion's Arch through the snow uphill both ways ...
(ok I made that one up)
You have no idea how much people around where I live use that saying...and yes, it is so different from that wee hours morning when us pre-orders logged in the first time, prancing about in Pre-Searing Ascalon.
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Old Aug 19, 2005, 05:46 PM // 17:46   #44
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Quote:
Originally Posted by Xue Yi Liang
-There were no rune traders. Yep. It's true. All your runes had to be gotten from drops - and back then, sonny, they dropped about as often as they do now. When the last time you ever IDed a Superior Rune of any kind for your primary profession? Never? Well, that was about your chance of ever seeing one, back then.
Actauly it was worse. That was even before the update were rares got upped.

Back then, rare armors could and quite commonly would, ID out to be minors. AND NOT ONLY that, It was a chance wether they would salvage out to be the rune.

Also Minor Major and Superior runes of the same type all looked the same, like scrolls. And UN-Ided runes all looked the same.

Even worse Celestial sigils looked sort of like vigor runes and Family sigils looked like the Celestial sigils, and it was a common scam. However Sigils were worth only 9-10k and black dyes were only 700g-1k and that was the trader's price.

The Sigil trader never supplied sigils.

And to make it even stranger, I didnt see one storm bow till after all of this.

But us geezers go even further back. Back to the Beta Weekend Events.

The party list made no sense, there actauly was a whole differnt GUI. Lions Arch was the stopping point for many, and others were rushing level 20 in the first day.

Black dyes were going for 400. You could get just about any rune for 100 gold. You could buy or sell anything. There wasnt much supply as there was demand, and because of that it wasnt hard to sell things. But also the prices were not going high because people were going to lose it all at the end of the April event anyway.

People were bragging about the 12-24 Bows they found. And being level 15 by the end ment alot to them.

NOW, YOU PEOPLE!, You, you only buy a bow if its a 15-28 Stormbow with +15% Damage while > 50% health.

Not even newbies are buying not so max bows.

It has become impossible to sell my Shadow Shield with 16 AP and 9 str Requirments, only because there are no health mods. WHAT IS THIS! WHAT HAVE WE DONE!

If I could go back to the old days, I would.

Trading was easy, farming wasnt an issue. No 105 monks, anybody could get picked for a group durring the beta weekend. And get this, if you got a W/Mo on your team, there was a good chance he wasnt going to be an idiot. And W/Mos were not automaticly expected to be stupid.
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Old Aug 19, 2005, 06:00 PM // 18:00   #45
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Haha...yeah. Back in beta...W/Mo actually kick a lot of @ss in PvP. There was still the occasional air spike...but teams were a lot more balanced. Speaking of which...I didn't actually see Balthazar's stacking back in beta. I know some of the alphas and hardcore beta ppl know about it...but haven't seen it in Tombs myself. Anyone encountered that?

And no such thing as spirit spam cuz spirit sux0rs back then. (maybe bring back the -5% penalty? :P)

beta = FTW!!!

Last edited by Elythor; Aug 19, 2005 at 06:00 PM // 18:00.. Reason: I seem to have a lot of grammer/typo mistakes today.
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Old Aug 19, 2005, 06:18 PM // 18:18   #46
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Remember when you could do the bonus for the North wall mission over and over?

Anyone want to level up? 15 minutes per 1000 exp after you got used to the path.
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Old Aug 19, 2005, 06:37 PM // 18:37   #47
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I remember The Wilds... anyone know what issue I'm referring to?

And I remember when we finally made it to Rotscale. We had the monk henchman take a pic of us beaming with pride before that tower =)

And being able ot have fun with a random PUG just before the end of a beta event... ahh now that was lovely. Such camraderie. Especially when you saw a large group of koreans lined up on the other side of the map, and everyone went, "Omg koreans! Ruuuunnn!!" I can't help but feel I'd love this game a lot more if it went back to beta
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Old Aug 19, 2005, 06:46 PM // 18:46   #48
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The question I would pose is did you have fun when you first started.

For me it was a lot of fun just for the fact there wasn't this 'baggage' that there is now. No one was bored unlocking skill, looking for runes. People were having fun jumping into and checking out PvP fior the first time. No one was as worried about what the lowest level they could get Droks armor.... good times.

I would guess as a new player now you are hit with this stuff from the get go...especially if you read these forums.
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Old Aug 19, 2005, 06:56 PM // 18:56   #49
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Quote:
Originally Posted by Dax
I would guess as a new player now you are hit with this stuff from the get go...especially if you read these forums.
I think that's exactly right. It starts with people who get on the "fast-track" to max weapons and materials with their first character - then go around making newcomers feel inadequate for being a lvl 9 Ranger in Ascalon without a stormbow. So then the newbie has to do the same or he hasn't a chance in even the Ascalon Arena. So everyone has to have max everything with top mods. And so it goes ...
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Old Aug 19, 2005, 07:00 PM // 19:00   #50
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/roll 100 anyone?

Some of you may not know this but there is actauly a /roll command.

It got banned from outposts because of:

P1: P1's Casino! /Roll 100. Roll a 67 or above win double, roll 99 or 100 win triple. Minimum bet 1000 gold!
P2 opens trade.
P2 trades P1 2000 gold.
P2 rolls 23 on a 100 sided die.
P1: Ooh sorry, try again!
P2 opens trade.
P2 trades 10000 gold.
P2 rolls 99 on a 100 sided die.
P2: Yes!
P1 switches district.
(P2): Give me my money you scammer!
P1 switches to offline mode.
P1 starts his casino in district 2.
P2: Hey Everyone! P1 IS A SCAMMER DONT GIVE HIM MONEY!
P2: Hey Everyone! P1 IS A SCAMMER DONT GIVE HIM MONEY!
P2: Hey Everyone! P1 IS A SCAMMER DONT GIVE HIM MONEY!
P3 Opens trade.
...Ect.
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Old Aug 19, 2005, 07:41 PM // 19:41   #51
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Ah, I remember all of this...Ugh why did people have to whine, I just realized the game is 100x worse then it was > : (
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Old Aug 19, 2005, 10:42 PM // 22:42   #52
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Wow this thread brings back so many good memories, the pre-nerf days where the best, no-one was greedy and most people were friendly, in those days almost everyone was a n00b.
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Old Aug 19, 2005, 11:23 PM // 23:23   #53
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Originally Posted by Lykan
Wow this thread brings back so many good memories, the pre-nerf days where the best, no-one was greedy and most people were friendly, in those days almost everyone was a n00b.
Pre-nerf? I wouldn't call that. More like release has caused a lot of idiots to play the game and ruin it for the rest of us.
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Old Aug 19, 2005, 11:30 PM // 23:30   #54
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back in the day (betas) ... necros were the most powerful class around

back in the day the game had some means of challenge for us - skill capping took skill to do ... and god try capping a stance was next to impossible but so rewarding when I got ??? escape???? lol it still meant something cause I made an accomplishment

back in the day I was in another guild

back in the day hundred blades could be bought from Druids Overlook (I'm pretty sure it was druids)

back in the day Ventari's refuge was known as Ventari's Dell ... and still is referred to as the dell in some instances

back in the day ... we never used netspeak, leetspeak or anything like that ... we said 'hey thanks for the guild battle'

back in the day nobody really knew where fire attunement was

back in the day it was about the people having fun ... and proper use of the bug report system actually using \bug

back in the day all of the npc's looked very similar I think they had 2-4 different models

back in the day it almost felt like a mature game

EDIT *********

sorry I never thanked you for this ... another great thread friend ... thanks Xue Yi Liang I needed this ... tonight ... Friday may be enlightening on the game tonight ... I hope this thread reaches many of you out there.

Last edited by stumpy; Aug 19, 2005 at 11:33 PM // 23:33..
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Old Aug 19, 2005, 11:41 PM // 23:41   #55
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Psshh, back in the day you didn't _need_ to cap skills. I still remember the first time someone found BiP in the game and the charms started spreading... It was lovely <3
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Old Aug 19, 2005, 11:55 PM // 23:55   #56
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Quote:
Originally Posted by stumpy
back in the day it almost felt like a mature game

Go back to Diablo 2 and you will think "man i miss the GW community".. rushed like 5 people the other day, none could even spell properly.. Eg: "U go tris wit me?".. what?

anyways my point is this game is quite immature, but when i think about it i thank Anet they made this game.. d2 community drives me nuts "tp, tp, tp, tp, tp".. that keeps me up at night, it really does
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Old Aug 20, 2005, 12:08 AM // 00:08   #57
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Quote:
Originally Posted by TheGreatBoo
It's no dispute that the community during betas and world preview was much more friendlier. I never saw a griefer or noob back then. Everyone was a new excited player with a love for the game. I do try to do my part in making the community less hostile as well. Hopefully theres a turnaround in the near future and the community improves.
as long as this game is free to play it will attract the worst people. you'll get the people that are too cheap to pay for subsciption. some aren't bad but most cheap skates i know are horrible people. free makes it more of an incentive to pick it up play it have fun then quit. if this game was a $5-$10 subsciption i'd still play because the idiots will be weeded out.

i think making a 3rd-4th char has alot to do with also seeing as most people of done this over and over before so they just want to be ran through. ya community sux. play with henchies. join a good guild and enjoy it while it last.
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Old Aug 20, 2005, 12:11 AM // 00:11   #58
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Quote:
Originally Posted by twicky_kid
some aren't bad but most cheap skates i know are horrible people.
Bollocks We all know just how friendly the EQ and WoW communities are

And to be perfectly frank, I've gotten just as many bad vibes from would-be veterans as from complete newcomers. I personally think it all stems from a subconscious perception of complete abandonment.

Oh Jeffy, where art thou?
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Old Aug 20, 2005, 12:17 AM // 00:17   #59
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back then people use the tradechannel for trade

damn i miss that time even its about 4 months ago it was just allot better then it is now thats for sure
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Old Aug 20, 2005, 12:43 AM // 00:43   #60
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I found that when there wasn't even a trade channel it was less congested with useless trade spam. Everyone was off trying to suck in as much as the game as possible instead of copy-pasting the same thing 100 times in the same district when no ones interested.
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